Opulence is a 2D, side scrolling platformer, built in the Unity game engine. Inspired by Hollow Knight and Dead Cells, Opulence features fast paced combat, as well as a procedurally generated level - every time you die you’ll have to traverse a new level!
This was my capstone project at uni, and I was both the creative director and lead programmer. I worked alongside one animation student and two audio students.
Opulence
Fetch Quest is a 2D, side scrolling platformer, built in the Unity game engine. You play as a dog, but made out of slime! Your owner throws a ball, and you’ve gotta go fetch it, naturally. Your slimey body lets you stick to walls and traverse the environment, and the goal is to find the ball and bring it back to your owner.
This was my first game project at uni, and I was both the lead programmer. I worked alongside an animation student and an audio student.
Fetch Quest
I’ve done a few small projects dabbling into networking and multiplayer, but the games they were associated with were part of the programming class and haven’t been uploaded anywhere to play. Click on the “Read More” button to see what I’ve done, but unfortunately there’s no actual gameplay to play with.